Anomalies

Keep the Door Locked Headbanger Visitor

Complete the quick time event at the peephole. Skip it and the visitor breaks the door.

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Headbanger Visitor

What the headbanger is

The headbanger is a confirmed Keep the Door Locked visitor anomaly. While looking through the peephole, the visitor smashes their head against the door violently. A quick-time event (QTE) pops up. You must complete the QTE to push the visitor away from the door.

If you fail the QTE or ignore it, the visitor breaks the door down and the run ends. There is no second chance — the headbanger is one of the few anomalies that destroys the door itself.

How to respond

  1. Notice the visitor smashing their head against the door.
  2. Wait for the quick-time event prompt.
  3. Complete the QTE as instructed.
  4. The visitor is pushed away and the door stays intact.

The QTE is a short input burst — usually a key press or a click in time. Practice the rhythm on a calm night so a tense run does not make you miss. The prompt stays on screen long enough for a deliberate response; hesitation costs more than slow fingers do.

Common mistakes

  • Ignoring the QTE because it feels like a glitch. The QTE is the entire defence.
  • Pressing the wrong input. The QTE has a specific prompt; read it before pressing.
  • Hesitating because the visual is unpleasant. The visitor will smash through the door if you delay.
  • Closing the door view before the QTE triggers. The prompt only appears while the visitor is at the door.
  • Trying to use the camera. The headbanger is visible at the peephole; the camera is irrelevant here.
  • Assuming the headbanger leaves on its own. It does not — the door breaks first.

Why the QTE matters

The headbanger is the only anomaly that lets the visitor damage the door itself. Most anomalies respect the locked door. The headbanger specifically tests whether you understand that some visitors bring their own threats to the door. Treat the QTE as an extension of your door routine, not as an interruption. Your hand is already on the keyboard when the prompt appears.

Sample encounter

A loud thump shakes the door while you are checking the window. You switch to the peephole and see a visitor ramming their forehead against the wood. A QTE prompt appears at the bottom of the screen. You read the prompt, press the indicated key once, and the visitor stumbles backward. The door is intact. You return to the camera sweep because the window is still the active signal.

Combine with other signals

The headbanger shares the door-frame tell pattern with spasming limbs, neck craner, knife killer, and silent lady. None of them require the camera, and all of them require a calm look at the door before pulling up the laptop. Build the door-frame habit once and you cover all five. The camera habit you already have for translucent guests, doppelgangers, dead doppelgangers, and long limbs covers the other category.

  • Spasming limbs: visitor whose limbs flail back and forth.
  • Long limbs: visitor with extremely long arms, identified by the camera.
  • Neck craner: visitor whose neck is craned back, staring at the ceiling.
  • Silent lady: tall, motionless visitor — never use the camera on her.

The threat ranking treats the headbanger as a moderate QTE-based threat. The camera and door decisions guide explains how door-frame tells fit into the larger door routine.

FAQ

Frequently Asked Questions

Quick answers about the hotel room, visitors, and endings.

How do I survive the headbanger?

Complete the quick time event that pops up at the peephole. The visitor is pushed away.

What if I fail the QTE?

The visitor breaks the door down and the run ends.

Is the headbanger tied to an ending?

No confirmed ending tie. The visitor is hostile with no documented reward.

Can I just keep the door locked and ignore the QTE?

No. The QTE is required. Locking the door is not enough.

Does the camera help against the headbanger?

No. The headbanger is visible at the peephole, and the QTE responds to the door view, not the camera.