Threat List

Keep the Door Locked Threat Ranking

Ranked by recognition pressure and decision urgency, not invented combat numbers.

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Threat Ranking

Ranking criteria

This list ranks the twenty confirmed Keep the Door Locked threats by practical survival pressure. A high placement means the threat is hard to recognize, demands immediate attention, complicates a door decision, or distracts from another active signal. It does not claim health values, fixed timers, counters, or outcomes that are not confirmed. Use the all anomalies guide to identify threats and the anomaly checklist to record what really occurred.

Tier S — immediate door or game-over pressure

Door breaker ranks highest because the door is central to the survival loop. A locked door remains important, but this threat turns the entrance itself into the problem; if you do not hide under the bed, the run ends.

The Darkness ranks alongside the door breaker because it teleports you into a void with no camera or rule feedback. The only signal is the lit doorway ahead; hesitation costs the run.

Window Seeker ranks here because it advances in stages and quietly runs a hidden timer that resets only when you open the curtains. A short break from the window can let it reach the glass and end the night.

Tier A — high recognition pressure

Knife killer ranks high because the visitor looks ordinary at the door, but the consequence (a midnight attack) only arrives later. The rule is simple — turn the light off before bed — but players forget to connect the day’s visitor to the night-time rule.

Bathroom monster is similar: nothing happens during the door phase. If you go to bed without a confirmed safe visitor sleeping in the room, the bathroom does the rest.

Translucent guest, doppelganger, dead doppelganger, and long limbs all rank in tier A. They require the laptop camera, which is exactly the tool players forget to open when a knock is loud. A wrong guess on a camera-only anomaly usually ends the run.

Headbanger is door-frame visible and triggers a QTE. Failing the QTE is one of the most common deaths for new players because the prompt arrives fast and the window is short.

Tier B — split attention and routine risk

Window anomaly, room hider, shadow figure, vent ghost, toilet anomaly, and spiders rank in tier B. None require the camera; all reward a consistent room sweep. The danger is that a busy visitor event pulls your eyes away from the corner, ceiling, vent, window, or familiar fixture where they appear.

Spasming limbs, neck craner, and silent lady sit at the door and reward a calm second look. The silent lady is the most dangerous of the three because reacting with the camera triggers a jumpscare rather than a safe lock — many players reflexively check the feed.

Tier C — manageable room pressure

Hacked laptop ranks lower because the response is mechanical (pay 300 cash) and the failure mode is only a temporary loss of cameras. The cake is not a lie and roach king are positive events, listed here only because they reward a door-open habit that you should still pair with the current rule and visitor state.

Using the ranking during a run

Treat tiers as the order you re-scan the room when something goes wrong. S-tier threats end the run quickly; A-tier threats end it when recognition fails; B-tier threats end it when attention drifts; C-tier threats cost time, sanity, or cash but not the run itself. If two threats overlap, default to the higher tier first, then clean up the staged ones.

After a failed run

Review this list, not instead of watching the room. If a threat caused a mistake, record whether the problem was recognition, conflicting signals, or an early door decision. Compare that note with the visitor trust ranking since a visitor may have created the split attention. Keep sanity and Blood Money progress in the same review, and use the ending tracker only for confirmed milestones. For the overall method, read hotel survival basics and revisit Camera and Door Decisions whenever a ranking choice feels unclear under pressure. The best rank is the one that helps you notice a threat earlier next time.

FAQ

Frequently Asked Questions

Quick answers about the hotel room, visitors, and endings.

What is ranked highest for doorway pressure?

The door breaker, the darkness, and the window seeker rank in tier S because they end the run quickly when missed.

Why are camera-only visitors ranked so high?

Translucent guests, doppelgangers, dead doppelgangers, and long limbs need the laptop feed, which is the tool players most often forget to open under pressure.

Does this ranking give guaranteed counters?

No. It compares decision pressure and avoids inventing mechanics. Follow the current room evidence and rules every run.

How should I use a ranking after a failed run?

Identify the first confirmed signal you missed, then write down whether the mistake came from a poor camera comparison, a visitor splitting your attention, uncertainty at the door, or an inconsistent room sweep. Compare that note to the relevant anomaly guide before the next attempt.

Are positive events part of the threat ranking?

Yes, but only at tier C. The cake trolley and roach king reward a balanced door policy, not reckless opening.