Anomalies

Keep the Door Locked Vent Ghost Event

Jump on the bed. The vent ghost crawls back into the vent once he cannot reach you.

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Vent Ghost

What the vent ghost is

The vent ghost is a confirmed Keep the Door Locked room event. When you approach the door to answer a visitor, you may trigger an event where a dishevelled man drops from the vent and begins crawling around your room. He tries to grab you. If he reaches you, the run ends.

The defence is purely physical. Stand on the bed. The vent ghost cannot climb onto the bed, so he crawls around trying to reach you, fails, then crawls back into the vent and leaves.

How to respond

  1. Notice the vent opening and the figure dropping.
  2. Jump onto the bed.
  3. Stay on the bed until the figure crawls back into the vent.
  4. Drop back down to the floor only after the vent is closed and quiet.

The event lasts only a few seconds. Standing on the bed is the entire defence.

Common mistakes

  • Running around the room. The ghost follows you; running wastes stamina and prolongs the event.
  • Trying to use items or the camera. They do not affect the vent ghost.
  • Dropping off the bed too early. Stay on the bed until the vent is empty.

Why the bed is safe

The bed is the only piece of furniture in the room tall enough that the vent ghost cannot climb. The animation is fixed: ghost drops, crawls around, fails to climb, returns to vent. No item interrupts it.

  • Shadow figure: corner figure that you dispel with the flashlight.
  • Spiders: ceiling egg-sac explosions you avoid by not standing under them.
  • Window Seeker: phase-based window threat that you reset by opening the curtains.

The threat ranking treats the vent ghost as a one-off room event, so practice the bed habit once on a calm night.

Sample encounter

A loud clatter comes from the vent. A disheveled man drops from the vent into your room and begins crawling around quickly. The rule is simple: stand on the bed. You climb onto the bed and stay still. The man crawls past the bed, runs to the door, and then climbs back into the vent. After he leaves, you step off the bed and continue the run. The whole event takes under a minute.

Combine with other signals

The vent ghost sits beside the room hider and the shadow figure as an internal-room anomaly. It also overlaps with the window anomaly because a late vent ghost can distract you from a stage change. The shared defence is to remember the safe position: bed, flashlight, calm corner. Practice the position once and the rest of the threat becomes routine.

Build the habit

Practice the bed reflex on a quiet night. Step onto the bed, look at the vent, and step down. Repeat until it is automatic. The vent ghost does not allow thinking time, so the reflex must be built before the first encounter. A practiced bed reflex turns a scary event into a short pause in the run.

Why the bed is the right reflex

The bed is the safe position because the vent ghost crawls on the floor and routes around obstacles. Standing on the bed removes the contact path. A chair or a stack of items does not work the same way because the ghost can still grab a leg or knock the stack over. The bed is the only piece of furniture large and flat enough to make the safe-position reflex reliable.

What the vent ghost does not do

The vent ghost does not lock the door, does not attack the bathroom, and does not interact with the shadow figure or the room hider. The event is self-contained: the ghost drops, crawls, and climbs back. The risk is purely that you stand in the wrong place at the wrong time, and the bed reflex removes that risk.

A short note on practice

If you have already survived a vent ghost, you do not need to practice the reflex again. If you have not, the first time is the hardest because the noise is loud and the appearance is fast. The habit is simple: on a quiet night, step onto the bed once and step down. That single rehearsal is enough to make the first real encounter survivable.

A common misread

The vent ghost sometimes coincides with a knock at the door, which can make a new player think the ghost is the visitor. The door and the vent ghost are separate events. Locking the door does not stop the ghost, and the bed reflex does not affect the door. Practice the separation before relying on it.

FAQ

Frequently Asked Questions

Quick answers about the hotel room, visitors, and endings.

How do I survive the vent ghost?

Stand on the bed. The vent ghost cannot climb onto the bed, so he will leave.

Can I use the flashlight or an item against the vent ghost?

No. The only defence is to stay on the bed.

How long does the vent ghost event last?

A few seconds. The ghost returns to the vent once he cannot reach you.

Is the vent ghost tied to an ending?

No confirmed ending tie. It is a one-off room event.